A render is only as good as the surfaces it shows. Gloss, roughness, reflections, edges — they all tell a story. And when something feels “off,” viewers might not know why, but they notice.
At Studio Renderlijk, we treat materials with care. Because they do more than color your product. They give it weight, temperature, and presence — even on a screen.
Measured, Not Guessed
We don’t just eyeball materials. We study real-world references, match physical samples, and dial in properties like roughness, reflectivity, and anisotropy. From powder-coated steel to brushed aluminum, each surface is tuned for realism, not just aesthetics.
Edges, Wear, and Detail
Flat materials feel fake. That’s why we add micro surface detail — subtle imperfections, softened edges, light catches. It’s what makes a matte plastic look tactile, or a metal housing feel engineered rather than just shiny.
Lighting + Material = Realism
We don’t treat materials in isolation. We test how they react under different lighting conditions, environments, and camera setups. Realistic surfaces aren’t just textured — they’re responsive. That’s the difference between “CGI” and believable.
If your product deserves to feel like it exists in the real world — we make sure the surfaces tell that story. Because realism isn’t just about modeling. It’s about how everything reacts once the light hits.